准备开始
首先我们用下面的目录结构来创建一个节点通知(node-notify)文件夹.
复制代码 代码如下:
.
|-- build/ # This is where our extension is built.
|-- demo/
| `-- demo.js # This is a demo Node.js script to test our extension.
|-- src/
| `-- node_gtknotify.cpp # This is the where we do the mapping from C++ to Javascript.
`-- wscript # This is our build configuration used by node-waf
这个看起来很漂亮的tree 用通用的 tree 生成.
现在让我来创建测试脚本demo.js 和决定我们扩展的API前期看起来应该像:
// This loads our extension on the notify variable. // It will only load a constructor function, notify.notification(). var notify = require("../build/default/gtknotify.node"); // path to our extension var notification = new notify.notification(); notification.title = "Notification title"; notification.icon = "emblem-default"; // see /usr/share/icons/gnome/16x16 notification.send("Notification message");
编写我们的Node.js扩展
Init方法
为了创建一个Node.js扩展,我们需要编写一个继承node::ObjectWrap的C++类。 ObjectWrap 实现了让我们更容易与Javascript交互的公共方法
我们先来编写类的基本框架:
#include <v8.h> // v8 is the Javascript engine used by QNode #include <node.h> // We will need the following libraries for our GTK+ notification #include <string> #include <gtkmm.h> #include <libnotifymm.h> using namespace v8; class Gtknotify : node::ObjectWrap { private: public: Gtknotify() {} ~Gtknotify() {} static void Init(Handle<Object> target) { // This is what Node will call when we load the extension through require(), see boilerplate code below. } }; /* * WARNING: Boilerplate code ahead. * * See https://www.cloudkick.com/blog/2010/aug/23/writing-nodejs-native-extensions/ & http://www.freebsd.org/cgi/man.cgi"C" { // Cause of name mangling in C++, we use extern C here static void init(Handle<Object> target) { Gtknotify::Init(target); } // @see http://github.com/ry/node/blob/v0.2.0/src/node.h#L101 NODE_MODULE(gtknotify, init); }
现在,我们必须把下面的代码编写到我们的Init()方法中:
声明构造函数,并将其绑定到我们的目标变量。var n = require("notification");将绑定notification() 到 n:n.notification().
// Wrap our C++ New() method so that it's accessible from Javascript // This will be called by the new operator in Javascript, for example: new notification(); v8::Local<FunctionTemplate> local_function_template = v8::FunctionTemplate::New(New); // Make it persistent and assign it to persistent_function_template which is a static attribute of our class. Gtknotify::persistent_function_template = v8::Persistent<FunctionTemplate>::New(local_function_template); // Each JavaScript object keeps a reference to the C++ object for which it is a wrapper with an internal field. Gtknotify::persistent_function_template->InstanceTemplate()->SetInternalFieldCount(1); // 1 since a constructor function only references 1 object // Set a "class" name for objects created with our constructor Gtknotify::persistent_function_template->SetClassName(v8::String::NewSymbol("Notification")); // Set the "notification" property of our target variable and assign it to our constructor function target->Set(String::NewSymbol("notification"), Gtknotify::persistent_function_template->GetFunction());
声明属性:n.title 和n.icon.
// Set property accessors // SetAccessor arguments: Javascript property name, C++ method that will act as the getter, C++ method that will act as the setter Gtknotify::persistent_function_template->InstanceTemplate()->SetAccessor(String::New("title"), GetTitle, SetTitle); Gtknotify::persistent_function_template->InstanceTemplate()->SetAccessor(String::New("icon"), GetIcon, SetIcon); // For instance, n.title = "foo" will now call SetTitle("foo"), n.title will now call GetTitle()
// This is a Node macro to help bind C++ methods to Javascript methods (see https://github.com/joyent/node/blob/v0.2.0/src/node.h#L34) // Arguments: our constructor function, Javascript method name, C++ method name NODE_SET_PROTOTYPE_METHOD(Gtknotify::persistent_function_template, "send", Send);
// Our constructor static v8::Persistent<FunctionTemplate> persistent_function_template; static void Init(Handle<Object> target) { v8::HandleScope scope; // used by v8 for garbage collection // Our constructor v8::Local<FunctionTemplate> local_function_template = v8::FunctionTemplate::New(New); Gtknotify::persistent_function_template = v8::Persistent<FunctionTemplate>::New(local_function_template); Gtknotify::persistent_function_template->InstanceTemplate()->SetInternalFieldCount(1); // 1 since this is a constructor function Gtknotify::persistent_function_template->SetClassName(v8::String::NewSymbol("Notification")); // Our getters and setters Gtknotify::persistent_function_template->InstanceTemplate()->SetAccessor(String::New("title"), GetTitle, SetTitle); Gtknotify::persistent_function_template->InstanceTemplate()->SetAccessor(String::New("icon"), GetIcon, SetIcon); // Our methods NODE_SET_PROTOTYPE_METHOD(Gtknotify::persistent_function_template, "send", Send); // Binding our constructor function to the target variable target->Set(String::NewSymbol("notification"), Gtknotify::persistent_function_template->GetFunction()); }
构造器方法: New()
New() 方法创建了我们自定义类的新实例(一个 Gtknotify 对象),并设置一些初始值,然后返回该对象的 JavaScript 处理。这是 JavaScript 使用 new 操作符调用构造函数的期望行为。
std::string title; std::string icon; // new notification() static Handle<Value> New(const Arguments& args) { HandleScope scope; Gtknotify* gtknotify_instance = new Gtknotify(); // Set some default values gtknotify_instance->title = "Node.js"; gtknotify_instance->icon = "terminal"; // Wrap our C++ object as a Javascript object gtknotify_instance->Wrap(args.This()); return args.This(); } getters 和 setters: GetTitle(), SetTitle(), GetIcon(), SetIcon()
下面主要是一些样板代码,可以归结为 C++ 和 JavaScript (v8) 之间的值转换。
// this.title static v8::Handle<Value> GetTitle(v8::Local<v8::String> property, const v8::AccessorInfo& info) { // Extract the C++ request object from the JavaScript wrapper. Gtknotify* gtknotify_instance = node::ObjectWrap::Unwrap<Gtknotify>(info.Holder()); return v8::String::New(gtknotify_instance->title.c_str()); } // this.title= static void SetTitle(Local<String> property, Local<Value> value, const AccessorInfo& info) { Gtknotify* gtknotify_instance = node::ObjectWrap::Unwrap<Gtknotify>(info.Holder()); v8::String::Utf8Value v8str(value); gtknotify_instance->title = *v8str; } // this.icon static v8::Handle<Value> GetIcon(v8::Local<v8::String> property, const v8::AccessorInfo& info) { // Extract the C++ request object from the JavaScript wrapper. Gtknotify* gtknotify_instance = node::ObjectWrap::Unwrap<Gtknotify>(info.Holder()); return v8::String::New(gtknotify_instance->icon.c_str()); } // this.icon= static void SetIcon(Local<String> property, Local<Value> value, const AccessorInfo& info) { Gtknotify* gtknotify_instance = node::ObjectWrap::Unwrap<Gtknotify>(info.Holder()); v8::String::Utf8Value v8str(value); gtknotify_instance->icon = *v8str; }
原型方法: Send()
首先我们抽取 C++ 对象的 this 引用,然后使用对象的属性来构建通知并显示。
// this.send() static v8::Handle<Value> Send(const Arguments& args) { v8::HandleScope scope; // Extract C++ object reference from "this" Gtknotify* gtknotify_instance = node::ObjectWrap::Unwrap<Gtknotify>(args.This()); // Convert first argument to V8 String v8::String::Utf8Value v8str(args[0]); // For more info on the Notify library: http://library.gnome.org/devel/libnotify/0.7/NotifyNotification.html Notify::init("Basic"); // Arguments: title, content, icon Notify::Notification n(gtknotify_instance->title.c_str(), *v8str, gtknotify_instance->icon.c_str()); // *v8str points to the C string it wraps // Display the notification n.show(); // Return value return v8::Boolean::New(true); }
编译扩展
node-waf 是一个构建工具,用来编译 Node 的扩展,这是 waf 的基本封装。构建过程可通过名为 wscript 的文件进行配置。
def set_options(opt): opt.tool_options("compiler_cxx") def configure(conf): conf.check_tool("compiler_cxx") conf.check_tool("node_addon") # This will tell the compiler to link our extension with the gtkmm and libnotifymm libraries. conf.check_cfg(package='gtkmm-2.4', args='--cflags --libs', uselib_store='LIBGTKMM') conf.check_cfg(package='libnotifymm-1.0', args='--cflags --libs', uselib_store='LIBNOTIFYMM') def build(bld): obj = bld.new_task_gen("cxx", "shlib", "node_addon") obj.cxxflags = ["-g", "-D_FILE_OFFSET_BITS=64", "-D_LARGEFILE_SOURCE", "-Wall"] # This is the name of our extension. obj.target = "gtknotify" obj.source = "src/node_gtknotify.cpp" obj.uselib = ['LIBGTKMM', 'LIBNOTIFYMM']
现在我们已经准备好要开始构建了,在顶级目录下运行如下命令:
node-waf configure && node-waf build
如果一切正常,我们将得到编译过的扩展,位于:./build/default/gtknotify.node ,来试试:
$ node > var notif = require('./build/default/gtknotify.node'); > n = new notif.notification(); { icon: 'terminal', title: 'Node.js' } > n.send("Hello World!"); true
上述的代码将在你的屏幕右上方显示一个通知信息。
打成npm包
这是非常酷的, 但是怎样与Node社区分享你的努力的成果呢"htmlcode">
{ // 扩展的名称 (不要在名称中包含node 或者 js, 这是隐式关键字). // 这是通过require() 导入扩展的名称. "name" : "notify", // Version should be http://semver.org/ compliant "version" : "v0.1.0" // 这些脚本将在调用npm安装和npm卸载的时候运行. , "scripts" : { "preinstall" : "node-waf configure && node-waf build" , "preuninstall" : "rm -rf build/*" } // 这是构建我们扩展的相对路径. , "main" : "build/default/gtknotify.node" // 以下是可选字段: , "description" : "Description of the extension...." , "homepage" : "https://github.com/olalonde/node-notify" , "author" : { "name" : "Olivier Lalonde" , "email" : "olalonde@gmail.com" , "url" : "http://www.syskall.com/" } , "repository" : { "type" : "git" , "url" : "https://github.com/olalonde/node-notify.git" } }
关于package.json 格式的更多细节, 可以通过 npm help json 获取文档. 注意 大多数字段都是可选的.
你现在可以在你的顶级目录中通过运行npm install 来安装你的新的npm包了. 如果一切顺利的话, 应该可以简单的加载你的扩展 var notify = require('你的包名');. 另外一个比较有用的命令式 npm link 通过这个命令你可以创建一个到你开发目录的链接,当你的代码发生变化时不必每次都去安装/卸载.
假设你写了一个很酷的扩展, 你可能想要在中央npm库发布到网上. 首先你要先创建一个账户:
$ npm adduser
下一步, 回到你的根目录编码并且运行:
$ npm publish
就是这样, 你的包现在已经可以被任何人通过npm install 你的包名命令来安装了.